Helen Harvey
GAMES
Eagle Island
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Eagle Island is a procedurally-generated platformer about a boy and his Owl, exploring the ruins of an ancient island, designed by Nick Gregory.
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It was greenlit on Steam in April and successfully funded through Kickstarter in May. It is planned for release in summer 2018.
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I'm really excited to be writing the dialogue for this project!
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How to Beat the Queen of Mean
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I'm working on a book about a girl called Emmy who is obsessed with computer games. Her favourite game is like a mash-up of Minecraft and Neopets.
That's not a coincidence. I am too. Some of my favourites right now are Broken Age, Massive Chalice and Terraria. I'm also a lifelong fan of The Sims and Civilization.
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In fact I like any games with puzzles, strategy and story.
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When I'm not writing stories, I'm often working on mini game projects, like this one...